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Edit: Its pretty hilariously bad looking at it again after some time has passed XD, oh well it was a first try for cute anyways :T
Here is the OpenGL view (click if you want to see the detail in the sculpt): sta.sh/01288mcszikz
Even though I finished this one in a single stream, I still think that this was the hardest one of these sculpts so far to make, surprisingly enough cute and simple is harder to pull off for me at least, this is because 3D always had 2D to 3D translation discrepancies, and the uncanny valley is always there, it also means I have to worry alot more about facial structure and getting the base right, which isn't my strong suit in sculpting atm
TLDR, Cute is hard ;^;
Made with Blender and Photoshop
Stay Awesome!
Here is the OpenGL view (click if you want to see the detail in the sculpt): sta.sh/01288mcszikz
Even though I finished this one in a single stream, I still think that this was the hardest one of these sculpts so far to make, surprisingly enough cute and simple is harder to pull off for me at least, this is because 3D always had 2D to 3D translation discrepancies, and the uncanny valley is always there, it also means I have to worry alot more about facial structure and getting the base right, which isn't my strong suit in sculpting atm
TLDR, Cute is hard ;^;
Made with Blender and Photoshop
Stay Awesome!
Image size
1920x1920px 3.29 MB
© 2016 - 2024 Shastro
Comments13
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Yes, cuteness is reeeeally difficult because it involves very exact proportions, the same happens to me xD The 2D tends to have great discrepances also, the frontal pony look can lead to primitive-looking ponies }
The dust particles look really awesome, those boost the realism
The dust particles look really awesome, those boost the realism